top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Cyber Brawl

Project Type

Arcade fighting game for Arena+

Date

Published November 2023

Role

Game Developer

Tools/Skills

Unity, C#, Blender

Cyber Brawl is a fighting game developed for Arena+, Streamplay’s game streaming service for mobile.

In the game, the player fights an opponent (controlled by AI or another player) and achieves a score based on how well they fight, combos executed and whether they won the match (at least 2 out of 3 rounds). The game is built on the source-code of the Universal Fighting Engine, available on the Asset Store and bought by the company.

-- Since the game was built with the Universal Fighting Engine, my job was to modify the source code to have the game fit our purposes.
-- All additional systems and mechanics, not covered by UFE, were made by me in C#.
-- 3D models used in the level design were bought from KitBash3D, and character assets were bought from the Unity Asset Store.
-- Game UI was designed by the resident graphic designer, and implemented by me.
-- Game uses a Pipe Messaging tool, developed by me in C#, for the game to communicate to the platform when the game starts, when it is finished (in a win/lose state), and the score achieved by the player.

© 2024 by Phillip Steyn.
Powered and secured by Wix

bottom of page