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Stunted Hearts

Project Type

Final Game Design project at Academy of Digital Arts

Date

November 2020

Role

Game Developer

Tools/Skills

Unity, C#, Blender, Yarnspinner, FMOD

Stunted Hearts is an anti-dating simulator where the player is tasked with breaking up with manifested spirits who struggled to let go of their relationship before they died. Between the sections of dialogue are minigames that the player must succeed at in order to break up with the spirit.

This game was my graduating project for Game Design when I was studying at the Academy of Digital Arts in 2020.

-- I made the game from scratch, including the 3D models that were modelled, textured, rigged and animated in Blender.
-- Yarnspinner was used as the dialogue system.
-- The audio system was made using FMOD and the corresponding plugin for Unity. Audio clips and music tracks were sourced from Epidemic Sound and FreeSound.org

© 2024 by Phillip Steyn.
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